Showing posts with label adventure science fiction. Show all posts
Showing posts with label adventure science fiction. Show all posts

Sunday, July 2, 2023

Interview with Sharon Lee and Steve Miller, authors of Salvage Right (Liaden Universe®, Book 25)



Today it gives the Speculative Fiction Showcase great pleasure to interview Sharon Lee and Steve Miller, whose novel Salvage Right (Liaden Universe®, Book 25)  has its debut on 4th July 2023.


Thank you very much for talking to the Speculative Fiction Showcase and congratulations on Salvage Right, your 100th collaboration! Where did it begin and how did you come to collaborate?


Sharon:  Thank you for having us!

STEVE: We started an odd kind of collaboration when we lucked into being in the same creative writing class when we were both older "return to school" students and hit it off as more than classmates. Eventually we shared a house and were both in the “opportunity pool” looking for work when Sharon started a fantasy story about a wizard’s apprentice, left it in the typewriter, and picked up tempwork. I looked at the started story for several days, called her and said “Can I finish this? I think I know where it goes...” She agreed -- with the caveat that she could say “not this” when she saw what I came up with -- but she went with it after juggling a couple details and The Naming of Kinzel sold to Fantasy Book, as did several follow-ons. 


When you began to write the series, did you ever imagine that it would continue so long or have such enduring popularity?


Sharon:  We had initially laid out seven books in more-or-less series.  Our first contract, for three books, was not renewed, due to “disappointing numbers,” after which followed 10 years of no sales.  So, no, we did not expect the Liaden Universe® to ever achieve the level of popularity it currently enjoys.  We are very fortunate.

STEVE: We were working on the idea that once we got a small series together and published we could write other series and stories full-time someday (following Roger Zelazny’s advice) but no, we never expected the Liaden Universe® to have such legs. 


Salvage Right, which has its debut on July 4th, is the 25th novel in the series. How much can you tell readers old and new about the story, and where it takes us?


Sharon:  Through a Strange Series of Events, detailed in The Space at Tinsori Light and Neogenesis (“Tinsori Light” is reprinted at the end of Neogenesis), Clan Korval (many of the Liaden Universe® stories are motivated by Clan Korval, a Liaden kin-group whose members have an astonishing gift for finding trouble) has come into a possession of a spacestation.

It's something of a fixer-upper, this spacestation, and Salvage Right is the story of how the station, and the station-keepers, are redeemed.  It's Space Opera in the grand Lee-and-Miller tradition, and comes complete with malevolent intelligences from a former universe, mad scientists, extended family, AIs, secret organizations bent on taking over everything, snarky dialogue, and a morally gray group of unlikely heroes, who have come together to make the universe a better place -- though none of them would exactly say that, if you asked them.

STEVE: Let’s see. Salvage Right in effect acts to bind a series of prior threads and story arcs (Tinsori Light, Bechimo and other AIs, Theo, The Uncle)  by bringing a couple previously introduced characters together in a kind of boiler room situation requiring all of their talents to solve. Minor questions like “what does it mean to be free, what’s it mean to be a person, would you eat one of Clarence's maize buttons, what does it mean to deal honorably with the universe?” are asked and perhaps answered.


The Liaden Universe® is rich and complex. Who are the Liadens and where do they come from?


Sharon:  The Liadens come from that other, steady-state, universe over there – the one that got crystallized.  They were among the very few who managed to ride the wave (caused by the Disruption of! Time! And! Space!  We write space opera, did we say that?) out to a new, expanding universe.  

In the “present-day” universe, from which we, the authors, are reporting, the Liadens are the premier race.  They say.  They have long dominated the trade lanes, and Liad is a wealthy world.  However, the home folk are pretty insular, and tend to disdain anything – and anyone – who is not home-bred Liaden – a disdain that spreads to the people of their own outworlds, as well as the very traders who have made the world so prominent.  Playing opposite the Liadens are the Terrans, who are culturally diverse, and not nearly as dismissible as homebody Liadens hold them to be.  

Terrans as a group do tend to be wary of Liadens, and with good cause.  The two most important concepts of Liaden culture – what makes them not only alien, but dangerous – are melant'i and Balance.

Melant'i is the Liaden understanding that one person may encompass many life-roles.  For instance, someone may be a pilot, a sister, and a student.  She has different responsibilities and status in each of those roles.  Liadens move fluidly between states, it being how they were brought up.  

To Terrans, who are (mostly) accustomed to just talking to Joe, whether he's today's cook, or head of the local plumber's union – melant'i is a minefield.  Enlightened Liadens – Scouts, and (some) traders – hold that a person of melant'i has the responsibility to sort out their roles for people who are not accustomed to doing it on the fly.

Terrans do have something like melant'i, just like we do here in so-called Real Life.  Terrans have “hats,” meaning various roles.  (“They keep you busy, don't they?  What hat're you wearin' today?”)  But they're nowhere near as rigid in practice as Liadens are.

Balance is the concept that it is the responsibility of every individual to contribute to a Balanced universe.  Therefore, if someone does you a good turn, you do him a good turn back.  If they've skunked you, then, yeah, you're obligated to return in kind.  A unwary – or even a wary – Terran can rack up quite a tab of good and bad payback without even realising that their Liaden teammate is keeping score.


Who is Theo Waitley and what is her significance in the series? Where does she first appear?


Sharon:  Theo Waitley is the daughter of Kamele Waitley, a scholar-expert in the  History of Education, living and teaching on the university world of Delgado.  Theo was expected to follow in her mother's footsteps.  Unfortunately for Delgado, Theo's paternal donor had been a pilot of some note, and those genes passed to Theo, in spades.  

She first appears at the very end of I Dare, looking for her father.  The first novel dedicated to Theo is Fledgling (which we wrote on the web, one chapter a week during that scary time between Meisha Merlin and Baen).  Theo has five books to herself:  Fledgling, Saltation, Ghost Ship, Dragon Ship, The Gathering Edge -- and joins the main storyline, such as it is, in Neogenesis.  Theo gained quite a few admirers during her on-line debut, many of them new to the Liaden Universe®.  


Several people have compared the books to Space Opera with romance, adventure mixed with politics and comedy of manners, with reference to Georgette Heyer and the Forsyte Saga. Please tell us more…


Sharon:  People seem to have forgotten that “Space Opera” – and for that matter, “Horse Opera” – took their “Opera” from, well – Opera.  High Drama, Exalted Emotions, Heroic Deeds, Larger-than-Life Characters – you get the idea.  We've been writing for 35 years and in that time the understanding of what Space Opera is . . . has changed.  A lot.  That said, we write Classic Space Opera, or, as we put it – Action!  Adventure!  Romance!  With a fair amount of humor.  They are not “funny” books, but we intend them to be fun – by which we mean engaging, exciting, and satisfying.  Also, the characters are pretty snarky – and they expect you to keep up.

I'm sorry that I've never read the Forsyte Saga or seen any of the dramatic adaptations.  I will, however, cop to Georgette Heyer's Regencies as an influence on the Liaden Universe®.  The clothes, the language, the Social Performance.  Also, reading Heyer taught me so very, very much about characterization.  She was a master of the succinct introduction.  I'm in her debt.

STEVE: One of our favorite people, who happened to be an editor in a famous New York SF house, once turned down Agent of Change, the first Liaden novel, declaring it to be “John Le Carré in space.” Later on the same editor, having gotten to see the series grow over the years, was pleased to buy mass market rights for the first ten books at once for Ace Books. We don’t shrink from the Space Opera label and don’t mind having won Romance Awards and Young Adult Awards for various of the books, which we wrote as Lee & Miller books -- the universe is large enough to encompass all of those “types” while we play in it. 


For new readers, where is the best place to begin?


Sharon:  Well, that sort of depends on the reader.  Because the Liaden Universe® is a universe, we've been able to write pretty much whatever we please within its borders. Straight-up Regency, Coming-of-Age, Mystery, Action Adventure, Intrigue – even a Liaden western (though that one's a short story).  Once we realized that we were in this for the Long Haul, we made it an Object to build entry points into the Universe, so new readers weren't given the mountain of 10, 15, 20, now more books to scale.  

Those readers who like Regencies may want to start with Local Custom and Scout's Progress – the story of two brothers who must provide the clan with their heirs.  Those who want action-adventure may want to start with the very first book, Agent of Change.  Those who like quieter stories of the trade lanes may want to start with Conflict of Honors.  Coming-of-age as a pilot – start with Fledgling.  Coming-of-age as a trader – Balance of Trade.  If you like the feel of Old Pulp SF Adventure, then you might want Crystal Soldier and Crystal Dragon.

There's a list of sequels and standalones here: https://korval.com/publication-list/correct-reading-order/ (and also here:  https://sharonleewriter.com/correct-reading-order/) It's a useful resource because we do tend to wander a bit, and don't write in a straight sequential line.


As well as your writing, you have had extensive involvement with the SF&F community, fans, and conventions. Steve Miller interviewed Roger Zelazny for the science fiction club at the University of Maryland, and Sharon Lee served on the board of SFWA in several capacities, including as President. Tell us about that involvement.


Sharon:  I was hired to be SFWA's first full time executive director in 1997.  It was again a fortunate circumstance.  We had become isolated from other writers when we moved to Maine (from Baltimore, in 1988), and the job gave me an opportunity to meet and interact with colleagues at all levels of their craft. I worked for SFWA for three years. Later, I was elected vice president, then president.

STEVE: I’m laughing. How long do you have for this? We’ve lived so immersed in the field and community that it is near impossible to separate our careers from our living the science-fictional life. Once we got started, everything runs together. 

         Much of my future flowed through that UMBC club, which started when a few SF fans were sitting around the cafeteria of a brand-new just-a-building university campus, talking Sci-Fi and one fan said “You know, we ought to have an SF club here.” Before I knew it I was President of the Infinity Circle. 

The Zelazny interview I did meant I met Roger in person. He donated books and magazines to the school library, treated me as a fellow traveler, often giving me insider news about SFWA and the SF field.  Other club members were fanzine fans; I started doing reviews and articles for them and soon I was writing for fanzines and semi-pro zines around the world,  which led to doing the SF review column for the Baltimore Sun, which helped lead to me teaching a science fiction course at UMBC (which I did several times). Because of the courses I got an invitation from Vonda McIntyre to apply to Clarion West, which I successfully did, and worked with Terry Carr, Jim Sallis, Harlan Ellison, Vonda, Ursula LeGuin, Peter Beagle, and Joanna Russ. Shortly after Clarion West in 1973 I was offered the opportunity to be Curator of the UMBC SF Research Collection that was accumulating around the core of material Roger donated.  There I worked with Damon Knight on his research for The Futurians and also wrote the first story I sold to Amazing Stories.

I’d also become active in BSFS (Baltimore Science Fantasy Society) where as Director of Information I was the club’s public face -- and I helped run their first short story contest. Sharon Lee won that contest and I got to 1) meet her and 2) introduce her to Isaac Asimov. 

The following semester Sharon was in that writing class I’d mentioned before.  I was a “travelling fan” and eventually Vice Chair of a WorldCon bid, sometimes hitting conventions 6 weekends out of 8 while pushing the bid. Later Sharon and I started DreamsGarth, a travelling book and art agency with a small bookshop as well.

Summary -- Curator of SF for a university library, connections with major writers and editors, connection with many of the most active fans in the US, all out of one “we should have a science fiction club!”  Being part of the online community and  the convention fan, dealer, and art community too meant panel invitations to start with and then Guest of Honor invitations. Each GoH offer puts us in front of more fans and introduces us to more editors,  writers, and convention runners. A squirrelly line of events proving that for me/us the “Fandom is a Way of Life” saying popular many years ago.


How far has the Science Fiction/writing world changed since you started out in the 1980s and how much have you had to adapt, if at all?


Sharon:  The writing world has changed almost out of recognition.  We were fortunate to be brought back into print by Meisha Merlin in the late 1990s, and when Meisha Merlin went out of business, to be picked up almost immediately by Baen.  Except for a few scary months between Meisha Merlin and Baen, we have been continuously under contract since 1997.

STEVE:  Zelazny told me what he felt was a proven method to go pro. First, write for the established magazines and after selling eight or ten stories and maybe picking up some award nominations there, start shopping a novel or two, using the word of mouth from your short fiction to sell editors on your viability and to find an agent.  Then shop a big book -- he figured three to five years to break in fully. I tried to follow those rules, but the consolidation of publishing houses even then made it harder to get into the magazines and harder to find a publisher. Obviously things have changed since then.  We learned very early on from our computer experience to sell some chapbooks which led to us becoming a small publishing house, and then we became eBook pioneers in the late 1980s. In effect we’ve had a hybrid career from the start. Once you’re outside the traditional publishing model everything becomes adaptation.


To what extent has the advent of social media, with spaces like Facebook, Twitter and Instagram, affected how you interact with readers? Is it a good thing?


Sharon:  We started interacting with our readers online 'way back in the early '90s.  Before we had Twitter, Facebook, and Instagram, we had Usenet, and before we had rec.arts.sf.written, and before that, we had Usenet and computer bulletin boards.  In fact, we – by which I mean Steve – ran the largest community bulletin board system in Maine for a number of years – Circular Logic.  There was a Friends of Liad “listserv” that had a global membership, that was started by an eager fan living in Argentina in – 1992?  We have been very fortunate in our fans, as well.

There is still a Friends of Liad “listserv,” this one maintained by another fan, living in Minneapolis.  Nowadays, it's mostly used for announcements as people moved to web-based platforms for conversation. So, now we talk to our fans on Facebook and to a lesser degree on Twitter.  I have a blog, which is sadly neglected, and there's a Liaden Universe® web presence, for news.  We remain fortunate in our fans, who are largely good, smart, decent people – who like our stuff!  There have been the occasional griefers, which the internet as now constructed makes too easy to happen, but we've managed to cope.

STEVE: Since the days of computer BBS and the later invention of blogs we’ve been connected to fans electronically. In some ways we’re old fashioned, with a reliance on webpages and Facebook, and later we added Patreon, but that’s where many of our fans are already and we found early that you can’t really cover all the bases at once. Our fans have helped -- there’s a fan-run Liaden wiki with hundreds of pages in it -- but we’re also partial to conventions and meeting people in person.

We should quickly mention that in the early days of computer BBS we were active on several Baltimore area BBS and when Fantasy Book went out we did a public sigh about it, explaining we had more Kinzel stories for them … and “online” people suggested we publish it ourselves, which we did when the “crowd” started sending money to see it done -- and that we had BBS followers come to our house to collate … so we did social media crowdsourcing back in 1987 …


You have both worked on separate projects. How does that differ from working on a collaborative project like the Liaden Universe®?


Sharon:  A writer living with a writer can never be said to have written something “by themselves.”  In this household, we bounce ideas off of each other, as well as off the cats.  The main difference from a full collaboration is that the consulting partner doesn't have voting rights on ultimate story decisions.

STEVE:  So many of the ideas we might work with individually are still common to our joint visions and some are born out of discussions and what-ifs that haven’t matured within a Liaden or common story arc yet -- so not as different as might have been 30 years ago.


What are your plans for the future of the Liaden Universe® and how do you see it developing?


Sharon:  LOL!  That sounds so . . . grown up.  We have books under contract, a lot of trouble-prone characters and an expanding universe to play in.  Literally anything could happen.


Talk to us about the language of Liaden and how it evolved.


Sharon:  The Liaden language is literary sleight of hand.  The “Liaden language” at last count, and not including the names of cities or ships, was 62 unique words/phrases, many of them endearments, some illustrating certain social concepts or technical situations.  The reason people think that there's a “Liaden language” is because the books – most especially the dialogue of Liaden characters – are written in a distinctive style, for which we once again acknowledge our debt to Georgette Heyer.


When you were building the world, which came first - the language or the culture?


Sharon:  LOL!  The characters came first. The characters always come first. We were really interested in exploring the ways in which groups of people are separated by their cultures, what sort of accommodations might need to be made to get along and forge mutual understanding, and work together for common goals.  Simplistically, the Liadens have a complex social organization, the rules of which are highly codified (The Liaden Code of Proper Conduct is an actual multi-volume resource found in many Liaden home libraries).  Culturally, they operate on melant'i, a concept that gives Terrans a lot of trouble, and on Balance, which gives Terrans even more trouble.

STEVE:  The characters came first and the decisions that made the universe have cultures we could work with in the first place, so that the stories would be fun and accessible. We weren’t (and aren’t) after deeply predictive fiction but rather elsewhere and otherwhens our readers would enjoy.


What advice would you give to young writers starting out today?


Sharon:  You know?  We've been at this so long, and have kind of carved out our own niche – Steven King is said to write “Steven King books,” the idea being that he has not so much transcended horror, but created an adjacent genre.  I think at this point we could be said to be writing “Lee and Miller books.”  Things have changed so much since we started – Space Opera was deprecated in the 1980s, when we were submitting Agent of Change.  So much so that an editor apologized to us for using the words “space opera” to describe – wandering, sorry.  

The point is that the field has changed so much that none of my experience is relevant.  The only advice that still resonates is, “Don't quit your day-job.”  There's nothing shameful about having a day-job; they're very useful in terms of paying bills and keeping writers fed.  And a writer who doesn't have to worry about where their next meal is coming from is far more productive than a writer who is cold and starving.  There really is nothing noble about suffering for your art.  Life is short; embrace joy.

STEVE:  Stay alert. Read the contract. Enforce the contract if you need to! If you need an agent of advice see if SFWA can help. Aim for doing your own work and creating your own universes rather than chasing after the gimmick du jour. Get paid for your work. 


What are your thoughts about AI: is it an existential threat, as some fear, or has the power of machine learning been exaggerated?


Sharon:  I think it's far too early to tell.  Some people are trying to work the angle, take advantage, and win – there are always such people.  The conversation about what belongs to the artist, and what's just been left lying about has been ongoing for as long as I've been in the field.

STEVE:  Humans, stupidity, and greed are the existential threat to most of us. AI may be a boon or a bust but misuse of it for greed, that’s dangerous the way over use of toxic chemicals is dangerous. 


After the launch of Salvage Right, can you hint at what comes next?


Sharon:  This being June, I'm working on Ribbon Dance, the sequel to 2020's Trader's Leap, which is due on our editor's desk in early August.  After that – I'm not sure.  Maybe back to Tinsori Light, to see how everyone's doing?  We are under contract for four more Liaden Universe® novels, and there's a lot of stories to choose from.


Simon & Schuster | Baen


About Sharon Lee and Steve Miller:




Maine-based writers Sharon Lee and Steve Miller teamed up in the late 1980s to bring the world the story of Kinzel, an inept wizard with a love of cats, a thirst for justice, and a staff of true power. Since then, the husband and wife have written dozens of short stories and twenty plus novels, most set in their star-spanning Liaden Universe®.

Before settling down to the serene and stable life of a science fiction and fantasy writer, Steve was a traveling poet, rock-band reviewer, reporter, and editor of a string of community newspapers. Sharon, less adventurous, has been an advertising copywriter, copy editor on night-side news at a small city newspaper, reporter, photographer, and book reviewer. Both credit their newspaper experiences with teaching them the finer points of collaboration. Sharon and Steve passionately believe that reading fiction ought to be fun and that stories are entertainment. Steve and Sharon maintain a web presence at http://korval.com.


Wednesday, June 14, 2023

Interview with J. R. Martin, author of The Engineer’s Apprentice

 


Today it gives the Speculative Fiction Showcase great pleasure to interview J. R. Martin, whose debut novel The Engineer’s Apprentice appears on 20th June 2023.


The Engineer’s Apprentice is your first full-length novel, due for publication on 20th June 2023. What can you tell us about writing your first book and preparing it for publication?


It took a long time to get it ready.  This book actually started off as a short story in 2011.  Over the years, as I’ve worked on other projects, I’ve kept coming back to this one.  Eventually made up my mind to finish it and get it edited.  I went through the revision process and had beta readers look over the manuscript until it was ready.  


After that getting the cover was easy.  I was able to find a cover designer quickly who worked with me to design something interesting.  Now I’m ready to release this to the world and start the next one.


You describe The Engineer’s Apprentice as “an alternate-history steampunk western”. Tell us something about the world of the novel and the Western Native Lands.


That’s the part I’m really excited about.  In this world a meteor shower occurring in the late 1700s, left a new metal scattered across the globe.  It was discovered that this metal when combined with other ingredients produced limitless power.  An amount the size of a grain of rice could power a steam engine indefinitely.


In areas like the Western Native Lands, it was discovered that the metal could be used to produce a type of magic.  Once discovered, the Native Americans quickly used this to erect a barrier preventing U.S. citizens, Spanish, Mexican, and anyone else from entering their lands.  They allowed eastern tribes to enter and the population of Native Americans increased as tribes banded together to protect their new homeland.  Eventually, the technology made keeping slaves obsolete and they were freed without a civil war, but were still considered a burden on the country.  Many slaves stayed in the U.S., but a large number left and moved into the Native Lands as long as they worked to protect the borders along with the Native Americans.


How far does that world differ from the historical West, and why?


Because  half of North America is still populated by Native Americans, the country is vastly different.  Texas is the furthest west the country has progressed.  A magical barrier, running north and south, stretches across the continent and Native Americans are allowed to live their lives the way they choose.  The Native Lands are lush and filled with vegetation and animals. 


In contrast, uranium is a catalyst to make steam power work and the mining of it across the world, plus the use of steam power itself, has created a society that although technologically more advanced, has a high rate of a disease called Uranium Sickness, which would be similar to cancer today.  At first only miners were getting it but anyone is coming down with the sickness.


This excess energy has also led to a change in weapons.  Steam and running water are both sent to homes.  Steam powered guns are the norm.  Airships  exist and freight is shipped as often by ocean as it is by air.


Your protagonist, Annie Sakdavong, has just graduated top of her class from college as a steam engineer but must still do an apprenticeship with a master steam engineer. Finding someone to take her on proves less than easy. What fate awaits her if she fails?


Annie comes from a merchant class.  Due to the technology, the merchant class has more power than they historically did and think of themselves like kings.  Because of this, their daughters are sometimes married off to secure deals.  The reason for this is that merchants have begun training their wives to be sword maidens.  In the world it is told that a man was not allowed to bring guards to a meeting but was allowed to bring his wife.  Fearing something was wrong, he hastily married a woman who was a skilled assassin.  When the meeting went south and his wife saved his life, the merchants took on the practice of having many wives who serve as bodyguards.


Although Annie was trained to be a sword maiden, she doesn’t want to do that because she wants to live her own life.  But as her father’s only daughter she is honor bound to do as she is told.  Her mother has made a deal with her father that if she does not become a licensed engineer, he can marry her off.  She sees becoming an engineer as the only way she can be free of the sword maiden title.


Tell us about Issa Obasi, the African man who takes Annie on as an apprentice. Who is Issa and what are his goals?


Issa is building a technology that can combine the power of steam and magic.  Right now, it is the incompatibility that protects the Native Lands, but Issa sees creating “magic steam” as a way to stop the increase in Uranium Sickness.  He is also frustrated because engineers with fewer patents have students beating down their doors to become apprentices, yet he has never had one.  Combine that with the fact that even though he owns the patents, because he is black the courts don’t always enforce patent law when others infringe upon his patents.  He must therefore license his other technologies at deep discounts to make any money off his work.


When Issa meets Annie he has found his first apprentice and he is happy to have someone he can pass his knowledge to. 

 

What does it mean to be a master steam engineer?


In this time apprenticeships are still commonplace.  Master Engineers do everything from designing new steamworks, the steam technology itself, or repairing existing steamworks.  A real-world analogy would be the IT field.  Some people in IT fix and manage computers, and some people design new computers and software to run on them for others to fix.  That is what steam engineering is and Issa is one of the greatest designers but still has to do some repair work to make sure he can make ends meet and he can help people who are struggling with the prices being charged by others.  With the number of patents he has though, he really shouldn’t have to do the additional work.


It’s not long before Issa and Annie find themselves caught up in a dangerous situation - industrial espionage with magic and a Native American who can pass through walls. How do they deal with this sudden threat?


That’s the part that gets really exciting.  Although Issa and Annie have a plan for their lives, sometimes life has a few curveballs to throw.  They have to learn more about themselves, and each other, to overcome the challenges they face.  The story deals with understanding who you are and empowering oneself to define how you live your life yourself.  


As a Black man and an Asian woman, they find that the police aren’t interested in their problems. What do they do and how do they set about solving the mystery?


When they realize they will need to help themselves, they begin tracking down leads as they come.  Tracking those leads takes them to the Native Lands, a village of freed blacks, and into the slums of Dallas as they look for the person behind the robberies.


There will be lots of adventure, excitement, and thoughtful moments to help you understand Issa and Annie.


Have you always loved Science Fiction and Fantasy and what drove you to write? 


Science Fiction and Fantasy have always been interesting, but honestly I loved mysteries and crime fiction a lot when I was younger.  Hardy Boys, Nancy Drew, Bobbsey Twins were the books I cut my teeth on so to speak.  The first fantasy book I can remember reading would be either Dr. Dolittle or The Hero and the Crown.  From there I was hooked and read Tolkien and C. S. Lewis and any other fantasy books I could find.


My love of science fiction came from Star Trek and seeing characters like Geordi La Forge or Benjamin Sisko.  I loved seeing those characters on the screen and honestly that, and a lack of books featuring characters of color in prominent roles, lead me to write.  


Despite what some people may say about representation not being important, as a kid, seeing Geordi and Sisko showed me that I could do great things.  I actually fell in love with technology after seeing Geordi fixing everything on the ship.   


As I got older I looked for books with a more diverse cast of characters on purpose and had trouble finding that in the worlds of fantasy and scifi.  I decided to write and tell stories with characters that, in my opinion, reflect more of the way the world is.


How important is it to you to write stories that are more diverse than the norm? 


That is very important to me and is the motivation for my writing I mentioned.  When I say diverse I don’t just mean stories only featuring characters of color, I mean stories reflecting the way the world is today.  Most sci-fi takes places in and around major cities, yet you rarely get the sense that they live in worlds with much variation. I believe that should be corrected and not in a token way.


From outside, the USA sometimes seems like a fantastical world in itself. Is there anything in that and is that why the US generates so much creativity?


My perspective on this may be unique since I’m a child of GIs and was raised in Europe a majority of the time growing up.  I’d first off say that every country has lots of creativity.  Look at French art, German and Japanese engineering, dance in India, or Caribbean food and music, they are all forms of creativity and a unique spice and texture to life that is their own.  I came to understand that the intermingling of these complexities is what made life interesting.  I also learned that everything is a matter of perspective.  People always seem to have exotic fantasies about places they haven’t been and only read about.  That’s why so many Americans travel abroad and some people see others as lesser when they haven’t left their own country.  Yet, how many people take the time to explore the lands they live in?  It’s almost like it’s an afterthought in a lot of cases, but in truth, every place, even places like Dallas, has tourists coming to see things that locals take for granted and may not have ever seen themselves because they are worried about the next adventure somewhere else.


I say all of that to say that perspective may make it seem like the U.S. generates a lot of creativity, but other places have just as much creativity, it just may not readily fit the appetite of people in the U.S. It’s something you have to make the conscious choice to seek out and explore. This is doubly true when you add in the fact that marketing costs money and the only things that get heavily marketed are the things that are going to potentially make a profit.  I’m sure there are many great novels and writers in the world that I’ve never heard of, but because they don’t have the budget to market their work outside their country I may never hear about it until someone makes a game or series about it.  An example of this is “The Witcher”. We also have to realize that in this global world some many things influence each other subtly.  But these last two points are much deeper topics that could stand alone in a series of posts on their own.


You have had short stories published in several anthologies, including The Underdogs Rise (Volume 1), From Planet Texas with Love and Aliens, and Gunfight on Europa Station. What can you tell us about the anthologies and your short fiction?


I loved writing stories for those anthologies.  Gunfight was the only one that had a strongly defined theme and I enjoyed working with Cat Rambo on that story.  It was nice adapting an idea from a western into something that fits into a sci-fi environment.  Planet Texas has a horror story I wrote years ago, and that story is interesting because it’s dark in many ways.  It takes place at night, in a dark apartment where the light ends up becoming your enemy in a way.  Imagine a horror story where turning on the lights gives the monster more places to hide. The Underdogs story is more slipstream and it’s about taking  a journey and that no one ever truly knows everything.  Sometimes, we need to have a childlike perspective in this complex world of ours to understand it and the people around us better. 


I like short stories because they allow me to experiment with a genre before I start on longer works.


What are you working on now? Will there be a sequel to The Engineer’s Apprentice?


That’s a great question.  I know there are some writers who have 1 or two really good ideas and that’s it.  I personally have five filled notebooks of story ideas.  I sleep with a notebook next to my bed and when I dream, I wake up and write the details of the dream as best I can.  Unfortunately I can’t remember every dream clearly but those notebooks contain the ones I was able to get down.  I love writing in all genres and have ideas for horror, sci-fi, fantasy, and everything in between.


Right now, The Engineer’s Apprentice looks like it will be a 4 or 5 book series.  I already have an outline I’m putting together for the second book, a skeleton for the third book, and an idea of what I think will happen in books four and five.  Obviously some things will change, as the final manuscript is put together and ideas and plot threads resolved or carried over into future instalments. Book two has already changed a lot because the ending of book one changed a little and the overarching idea of the series has changed because of this. There were some places I wanted to take the story initially, but after thinking it over and seeing the first book, there is a better overall story that won’t need to be forced, but organically arises.  That’s the beauty of storytelling, at least the way I do it.  Instead of characters ‘telling’ me what’s going on, I feel like I’m peering into a different universe and just watching what happens to other people then telling their story.  In that way, I see things happen and I’m like. “Oh, that’s more interesting to write about and focus on than the other thing so I’ll recount that part of the story and leave out some of the other parts.”  In that way everything is still happening, but it may not be as cool to watch.  


Can you tell us something about your cover art, and the artist?


I paid an artist to create the picture for me.  My wife is a graphic designer and she and I went ahead and created the cover from that image.





About J.R. Martin:




J. R. Martin was born in Texas to military parents. Due to constant travel, they made sure he had plenty of books to read. Soon reading wasn't enough and he began writing stories of his own. Now you can find him in such collections as Gunfight on Europa Station released by Baen and From Planet Texas, With Love and Aliens. He also received an honorable mention in the L. Ron Hubbard's Writers of the Future contest. His first novel will release in 2023.



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