Showing posts with label necromancy. Show all posts
Showing posts with label necromancy. Show all posts

Monday, April 3, 2023

The Inn of the Seven Stars by Kevin Beckett

 

Release date: March 31, 2023
Subgenre: Cozy Fantasy
 

About The Inn of the Seven Stars:

 

A tale of an inn with good music, tasty food, strong beer … and inadvertent necromancy.

Travel is hard work and, for the Fiddler named Cal, any stop at an inn is a place to perform, to share the songs and music he has loved and, perhaps more importantly, use those in exchange for a warm bed, good food, free drinks, and maybe some extra coin.

However, the roads we travel are roads that have existed long before we set foot on them and, at the crossroads where Cal finds the Inn of the Seven Stars, he encounters an demonstration of inadvertent necromancy. To put matters to rest, an immortal must be queried, an inquisition must be stopped, and an inn must be saved.

But not before he finishes his beer in front of him.

 

Excerpt:

 

"Well, your show's over," she said. "Let's have a couple of drinks and figure out what to do next, shall we?" Detmar grabbed a mug. Taking a swig, wiping away the foam it left on his upper lip with a sleeve, he spoke. "Well, now we know who or what's been leaving patterns in the dust overnight." "You knew?" Cal asked in astonishment. Agwen took a deep drink from her mug. "Not exactly. Strange sigils were being found in the dirt in the cellar every morning. It's what Detmar was digging holes for this afternoon. We were hoping for some bones. Much easier to figure out if a proper burial would have made it stop." "Did you suspect your aunt of having done something?" "It's not like we were close. But, honestly, if my aunt went the way of Mad Meladia and started killing her customers, I wouldn't blame her. It seemed like a good method to make money; have them stay and take them for all they're worth, bury them or feed them in a stew to the next unsuspecting customer. Seems much more profitable than running a nice little inn for people to lay off their worries for the night. Unfortunately, my husband frowns on cold-blooded murder." "I'm sorry. But I told you as much when you agreed to marry me; that's on you, my dear," Detmar said, beard obscuring his mouth, but Cal suspected a smile hid underneath. "So... so... you're not upset I summoned up a shade?"
Agwen laughed. "Of course we are! We were set for a good night tonight! I'll say this, everyone was having fun and ordering more ale than stew. You were doing great! Till the necromancy, of course. You should have told us you were a sorcerer. We would have politely sent you on your way." "I'm not!" Cal glanced at his mug and realized it was nearly empty. "But the fiddle, the strings are encased in steel forged from the iron that fell from the stars over in Riftensberg. They're supposed to have mystical properties. Still. I assure you, a wizard I am not." "I should hope so. Because if you were, I'd ask why you summoned up an ancient shade in front of some templemen to set us up to be run out of town, or worse." Agwen tilted her head back to get the last drops from her mug. "Right then. If the templemen come in the cold light of day, we can say it was something in the stew, maybe blame it on that old grove we found in the forest in the back." Cal felt the need to speak up. "A grove?" "Yes, very beautiful with shafts of light coming through the branches. Detmar and I went for a stroll, and the silence of the place was amazing. I nearly picked up some mushrooms growing out of an oak tree but Detmar thought they might be poisonous. Mind you, my husband has lived in cities and ships his entire life, and thinks carrots are also poisonous." "Don't put words in my mouth, my love. I said I'd rather eat poison than carrots."

 

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About Kevin Beckett:

Kevin Beckett lives in a Canadian city that is on some nights colder than the planet Mars. At various points in life, he has been a radio show host, a nightclub DJ, and a music promoter, and he now runs social media & promotion for New Edge Sword & Sorcery Magazine. His previous works include “AKA The Sinner: Games of Dying Men” and “High Road to Hy-Brasil!” published in Hell Hath No Fury from Pro Se Press. He is working on more journeys with Fiddler Cal.

 

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Thursday, December 20, 2018

Death (The Six Elements, Book 6) by Rosie Scott

Release date: December 20, 2018
Subgenre: Epic Fantasy, Military Fantasy

About Death

 

Over the years of waging the War of Necromancers, Kai Sera has become known by many names. Mage of the Six Elements. Necromancer. God-Killer. Rebellion Leader. Liberator. War General. Goddess of Magic. Living Legend. Most importantly, Kai is the greatest asset of war that exists, and now her war is nearing its end.

Chairel is on the horizon. Kai's home country has massive armies prepared to defend itself from her rebellion. Mortals and gods alike team up to put a stop to her intimidating advance, but Kai is not fazed. News of the final showdown brings unlikely supporters to Kai's doorstep willing to bend their knee to her superior power, and her Seran Renegades collect the allies they've made over years of globe-trotting and war to face their foes head-on.

The greatest military in the world will come to a final bloody clash with the largest rebellion ever built. Both sides will suffer losses and heartbreak. The world and its occupants will be forever scarred. Kai started this war for political change and vengeance, and she will not relent until it is finished.

 

Excerpt:

 

The magical barriers in my hands vibrated intensely with the density of the magma that formed within them. Some foes took one look at the spell and spun in fear to retreat. The Chairel general at the forefront of her men screamed directives at them to stay. “Retreat is not an option! We do not leave Comercio until it is ours!”
How unfortunate for you,” I declared. “I intend on keeping it.”
I propelled the magic forward. Comercio's center cross-section lit up neon orange as balls of molten lava flew through the crowds. The magma projectiles hit magical shields and splattered, splashing over dozens of warriors in a radius with a hiss. Screams rattled against the nearby structures as unprotected soldiers melted, their skin and armor degrading and merging as one. Those with alteration guards absorbed some of the spell's energy, but the heavy magma weighed down the protections. The tops of shields everywhere throughout the crowds chipped away until they disappeared. Soldiers attempted to flee before the puddles of lava on the ground could melt through their boots.
The enemy unit was in absolute pandemonium as men tried to retreat or combat the lava. One mage farther back in their ranks retaliated by sending a tidal wave of water through the area. The gushing river engulfed man, corpse, and lava alike, sweeping down the street and evolving the magma into igneous rock. My soldiers scrambled back to avoid the wave, but I walked forward to face it.
The wave roared with an intensity that rattled the panes of glass in nearby store windows as it swept up to overtake me with its crest. Bodies living and dead were blurry streaks of green and black in the rushing water just before I turned it to ice. The wave came to a standstill like a blockade in the intersection as it froze from me back to the mage who summoned it. Screams and orders echoed over the ice wall, and the tidal wave dispelled. Within the ice, multiple Chairel soldiers were stuck in place after getting caught in their comrade's spell. One man stared directly at me, his gaze panicked and mouth agape as he suffocated in solid ice. I summoned two new spells. The man's skin blackened and the capillaries in his eyes burst from asphyxiation before I sent them forward.
Giant ice spikes propelled out of the elemental blockade and toward the army on the other side, audible blood splatter fanning out after each impalement. I summoned more and more spikes until my side of the wall weakened with holes as the magic pulled whole sections of ice forward to heed my request. Cracks etched through the remaining blockade as it prepared to dismantle on its own.
Generat gusto le air. I drained my life energy into the air spell so I could achieve the desired effect. I thrust my palms at the wall of ice, forcing a powerful wind gust into its concave weak points as my hair whipped back from my face, kissing my cheeks and neck like tiny knives.
With the overbearing ring of shattering glass, the frozen roadblock burst outward into the Chairel Army. Chunks of ice and mutilated frigid corpses flew through the air like shrapnel. The flood of foes in the road ahead folded under a barrage of weighted debris. Some fell dead from blunt force trauma while corpses and ice cubes buried others. With the blockade shattered and the closest enemies stumbling for ground, orbs of necromantic magic were thrown by allies into the area to collect energy from still-recovering foes. My string of relentless attacks forced the enemies in the street to the defensive, allowing our frontlines to gain the upper hand. Newly refreshed with the life force of my brother's men, I led my army north.

 

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About the Six Elements series:

 

 

About Rosie Scott: 

Rosie Scott has been writing novels for over twenty years and publishing since 2010. She writes unconventional adult dystopian, fantasy, and science fiction novels which are partial to themes such as warfare, gray morality, and rebellion. Obsessed with the human psyche and how experiences, events, and trauma can transform a person, most of her books have protagonists who walk just off the path of being a hero. Rosie loves building characters from the ground up with different viewpoints and backgrounds, having them interact uniquely with one another, and then playing with their mortality in her novels because she believes no character should ever be invincible.

Rosie’s novels tend to explore darker themes and are not for the faint of heart. No philosophical question is unable to be examined. No character is immune to death. No hero is truly righteous. Rosie loves writing detailed visceral battle sequences and witty banter, but she also seeks to plant questions in her readers’ minds that will stick with them for long after a book is read.

Besides writing, Rosie spends her time video gaming via her gaming PC and twelve consoles, collecting medieval and video game weapon replicas, sketching the characters she creates, and building models of medieval siege weapons and cars. If she isn’t writing about bloody warfare and conquest in one of her novels, she is probably leading an army with a mouse and keyboard.

 

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Monday, December 17, 2018

Interview with Rosie Scott, author of The Six Elements Series

Today the Speculative Fiction Showcase has great pleasure in interviewing Rosie Scott, whose novel Death, the final instalment of her The Six Elements Series, is due to be published on December 20th, when it will be our featured new release. (Fire, whose cover appears below, is the first book in the series).



You are about to publish the last book in your major fantasy series The Six Elements. The final instalment, Death, is due to be released on 20/12. How do you feel about that?
I'm both excited and depressed, which is a confusing mixture! It's always a rush to finish a huge project like this series, and I'm happy I pulled it off. At the same time, I'm so invested in the world and the characters that now I'm left lost and searching for my own identity. The Six Elements is a part of me now. My mind's going crazy thinking up prequels and other stories in the same universe because I'm not willing to let it go just yet.
Can you tell us more about The Six Elements: the protagonist is a battle-mage who is also a god. What challenges does that create for you when writing about her?
When I started writing the series, I wanted to create one of the strongest protagonists in literature. Kai is strong not just because she is powerful and skilled, but because she overcomes extreme adversity and has unparalleled drive. Because The Six Elements is a series about war and Kai is a super-powerful warmonger, there are times when the morality of certain actions are called into question. Thus, the biggest challenge has been balancing acts of brutality with acts of compassion to keep Kai both unrelenting and likeable. Personally, I love these types of intimidating characters and watching them strengthen and evolve over time, but having an aggressive MC also scares some readers away.

You emphasise the darkness in your writing, along with gore and grim themes, but don’t use the word “grimdark”. Is that a deliberate choice?Not particularly. I love grimdark settings (Warhammer, I'm looking at you!), and I do advertise to that market as well. I focus on themes like moral ambiguity and avoid whimsical fantasy themes such as good vs. evil, destiny, and convenient plot twists (resurrection of characters by unexplained magic, for example). I hesitate to call The Six Elements grimdark, however. There are brighter times and splashes of crude humor. My characters love and joke like any group of friends or companions...until one of them is brutally killed. I wrote the series to mimic reality; life is both beautiful and relentlessly cruel, particularly in times of war, and I try to highlight the good times just as much as the tragedies.

One of the major themes of The Six Elements concerns Necromancy and the right to practise it. What is the significance of this theme and why is it important to you?
No matter what I write, I gravitate toward themes of rebelling against a larger entity and fighting for something you believe in. I love anything having to do with necromancy, but by virtue of what it is, most fantasy stories make necromancers villains. In The Six Elements, necromancers are considered enemies and executed swiftly in Kai's home country. Not only is Kai a non-practising necromancer (at the very beginning of the series, anyway!), this issue affects her and her loved ones multiple times in Fire (Book 1) until it causes her to rebel against her homeland for vengeance and political goals including necromancy's legalization. Kai is passionate about necromancy and its practical uses in warfare, and not only did this give me something to write about that I am fascinated by, but it allowed me to explore many moral dilemmas throughout the series (using necromantic leeching for assisted suicide, the moral implications of feeding off the life force of others to strive for immortality, etc.).

How does your writing day progress? Do you have a set time to write, and how much do you try to do a day?
I don't set a time to write and I don't force myself to write. This sounds like I get nothing done, but in reality I can sit down and crank out 15,000 words a day when I'm in a really creative mood. I wrote The Six Elements from July 2017 to November 2018, and the series is over a million words and almost 4,000 pages long. Needless to say, I've been immersed in this world so fervently that I've had little time to do much else. When I start getting headaches, that's when I know I need a break. I took a few forced breaks over the past year, which always helps since I come back with a vengeance!

Your most recent novel, Death, finished at a stonking 237,000 words (before editing). That is one big book! Did you find it a different experience to writing your earlier books, and if so how?
A little bit! Since the series introduces many characters and lands, all the survivors come into play in Death. This book was a balancing act of making sure each character had enough time in the spotlight both in battle and out of it. Also, the series follows Kai and her group of rebels as they travel the world gaining allies, so each book focused on one land/ally and segment of the war. In Death, all these armies are on the battlefield at once, so the battles and city takeovers were so massive I found myself having to draw out detailed battle plans to ensure I correctly tracked army movements, character locations, and casualties!

It’s safe to say you are a gamer – you describe yourself having a gaming PC and twelve consoles. In what ways has this informed your writing, in particular in the waging of medieval-style military campaigns?
Gaming inspired this series. The first-person mage warfare of the Elder Scrolls franchise combined with the large-scale military warfare of the Mount & Blade franchise is how I came up with the idea for The Six Elements to begin with. Various tactics I've used in strategy games inspired those that Kai uses in the series. Also, Kai's personality was inspired by mine as a strategy gamer. I'm extremely attack-oriented and hate being on the defensive, so the fact that Kai feels she's unstoppable in battle basically mirrors how ruthless I am in a game. Ha!
Gaming also deserves credit for getting me interested in war, strategy, and history in general. If it weren't for playing strategy games like the Age of Empires series as a little girl, I wouldn't be as obsessed with war as I am, and these books wouldn't exist.

There is clearly an important creative interface between gaming, virtual reality and writing (and more). How do you see the future of writing? Is it threatened or enhanced by these other new and developing media?
Writing is both threatened and enhanced by these other forms of media. On one hand, you have people like me who are endlessly inspired by the immersion in games and create art as a direct response. On the other hand, some people simply can't get into a novel like they can in a game. It makes sense. When you read a novel, you're reading about another character acting upon a world they're in. When you play a game, you are acting upon a world you're in. Which of these are better? I think the answer depends on the person. Some would rather read about someone else, while others prefer to be the one doing. Many warn about the decline of readership with the rise of other media, but I feel this is similar to those who thought TV would kill radio, or trains would kill horses. (Now I'm imagining homicidal, equine-hating trains!) No matter how media evolves, there will always be a market for telling stories and experiencing them. The format of the stories may change over time, but they will always exist.

You say that none of your characters is immune to death (or other vicissitudes). How do your readers react when someone is killed off?
It's different for every reader, and the attachment one forms to a particular character is definitely a factor. I like character deaths best when the person is well-developed because I like reading and writing tragedy, and the deaths of underdeveloped characters don't tend to elicit emotional responses. Some readers are open to this and feel the way I do. Others might get upset. Both my husband and best friend read my books and react very differently. My husband gets upset and will sometimes stop reading and leave the room until he feels better (he's extremely empathetic and loves all my characters, so it makes sense). My best friend is heartless (I say this lovingly) and looks forward to reading my brutal character deaths, no matter who it is. I could drop his favorite character into a vat of acid in front of a group of screaming loved ones and he'd commend me for my creativity while also suggesting worse ways to die. Yet, both men love my books. Considering these two vastly different responses of people close to me, I'm sure reader reactions are all over the map.

Has George R.R. Martin changed fantasy with his penchant for killing off major and POV characters? How has this affected suspense?

I don't know if he single-handedly changed it, but he certainly helped to popularize the notion. The popularity of his books and the resulting show makes me happy since it shows there's a large market for this type of storytelling. Personally, I think the willingness to kill off major characters—and doing so brutally and inconveniently—brings a sense of realism to any story, and usually it's the only sense of suspense I feel when reading. If characters are invincible, I can't care about their quest since I know they'll make it. I know they'll succeed. Why do I need to read the book? Contrarily, in books that kill off major characters, you have no idea who will make it or if they'll even succeed in completing their main goal. This sense of the unknown is so attractive to me. By introducing realistic inconvenience to a story, you tell readers to expect the unexpected, and that is a breeding ground for suspense.

With necromancy, you can bring characters back from the dead. What unique narrative problems does this create?
In The Six Elements, necromancy reanimates the dead and allows necromancers to use corpses to do their bidding, but the “soul” that once inhabited the body is gone forever. This gave me so much to work with. What if a major character dies and another accidentally raises them from the dead with area-of-effect magic? Would seeing a loved one's corpse shambling around cause mental trauma? The benefits of using necromancy in warfare are explored a lot in the series—swarming cities with their own casualties is one tactic, while the intimidation of using your enemy's comrades against them to break their morale is another. On the other hand, there's a reason necromancy is so feared—Kai has issues throughout the series gaining particular people as allies who view the magic as immoral. Additionally, as she evolves from a rebellion leader to a potential future queen in the later series, there are civilian dissenters she must deal with who believe such a brutal magic has no place in civilized society.

Tell us a bit more about the visceral battle sequences. In what ways have you creatively killed off characters?
I try to stick to realism (in terms of anatomy and what the body can endure before death) while also exploring creative ways people can die by magic, mythical creatures, and caustic alchemy in this fantasy universe. My personal favorite character death was the total evisceration of a scout after she stepped on a hidden cache of dwarven explosives because of the lovely description I wrote of the resulting giblets (the word giblets looks so deceptively harmless). Kai kills a foe in Book 4 by using elemental water magic to turn the internal water in his head to ice, thus popping open his cranium with the swift expansion of icicles in the brain. There's also a metal dragon battle where the beast spews metal blades into two feuding armies while they retaliate with alchemical acids, magic, and siege weapons. Mutilation by a giant scorpion, death by magical spontaneous combustion, and using water plague to drown someone by causing their cells to overload with water rather than oxygen were all a lot of fun to write. I'm definitely on a government watch-list for all the research I did for creative deaths in this series.

Now that The Six Elements is finished, what will you write next? Fantasy, Science Fiction or something else?
Since I can't get The Six Elements out of my head, I have a few ideas for spin-offs and character prequels, and the last reader survey I sent out showed there's a lot of interest in these. I also have a few ideas in the pipeline for a standalone dystopian novel, possibly a post-apocalyptic series, and a humorous action-adventure standalone heavily inspired by DOOM. I'm not sure which I'll write first. It depends on how I feel after Death's release!



Tell us about your other series, the dystopian thriller The New World, set in a futuristic America. Has a dystopian present overtaken our imaginings? (This is a slightly tricky question, because politics!)
The New World series is set in an overbearingly oppressive futuristic America after the government grows so large and ruthless that people can no longer fight for freedoms. Though it's set from 2104-2105, the world is dark, gritty, and only somewhat technologically-advanced due to the government's insistence on leading by barbarity rather than intellectual progress. People are kept ignorant of history and executed regularly for speaking banned words, creating art, practising religion, or disobeying orders of government guards. The MC of the series—Melanie Adams—finds herself recruited by a prominent member of the local Resistance who teaches her how to fight. Together, the two partners and assassins start committing terrorist attacks in order to collect information, spread knowledge, and take back the government. The New World is a series of committing awful acts for the greater good, reaching for a light where there is nothing but hopelessness, and how the human psyche can irrevocably degrade due to the traumas of war and oppression.

The New World was inspired by the TSA (Transport Security Administration), oddly enough. I stopped flying back when the TSA was introduced into American airports, and the prologue of The Resistance (Book 1) illustrates the hyper-violent rendition of where I feel the TSA could go. The story snowballed from there. The Resistance was the first book I wrote that gained any traction, so I turned it into a short series that I completed in January 2017. I believe dystopian stories should be oppressive and ruthless, and I did my best to capture a feeling of paranoia. My favorite fan mail ever was from a man who wrote me to say that the ending of the series kept him up at night as he pondered its repercussions. Reading that gave me the best feeling in the world.


I believe we are always teetering on the edge of dystopia and that it's up to us to prevent it. I think everyone should pay attention to current events because all political parties are guilty of contributing to corruption of freedoms. There will always be those looking to control what others do or say, and no matter where this comes from, we have to resist these attempts. As awful as politics can get, we're not yet at the future I imagined in The New World since we still have the freedoms to vote, speak, and dissent. But these freedoms are challenged all the time, and individual freedoms intertwine like fabric. Tug at one thread, and the whole blanket can unravel.

What are you reading at the moment, and what do you watch on TV, if anything?
Somewhat embarrassingly, I'm rereading The Six Elements series in its entirety for the millionth time like it'll somehow prepare me for Death's release. I don't watch TV, but I did watch a movie recently that impressed me so much I'd buy five copies if I could. If you have Netflix, can stand subtitles, and like brutal action scenes with a sprinkling of gore, I highly recommend the action thriller The Night Comes for Us.

About Rosie Scott:




Rosie Scott has been writing novels for over twenty years and publishing since 2010. She writes unconventional adult dystopian, fantasy, and science fiction novels which are partial to themes such as warfare, gray morality, and rebellion. Obsessed with the human psyche and how experiences, events, and trauma can transform a person, most of her books have protagonists who walk just off the path of being a hero. Rosie loves building characters from the ground up with different viewpoints and backgrounds, having them interact uniquely with one another, and then playing with their mortality in her novels because she believes no character should ever be invincible.

Rosie’s novels tend to explore darker themes and are not for the faint of heart. No philosophical question is unable to be examined. No character is immune to death. No hero is truly righteous. Rosie loves writing detailed visceral battle sequences and witty banter, but she also seeks to plant questions in her readers’ minds that will stick with them for long after a book is read.

Besides writing, Rosie spends her time video gaming via her gaming PC and twelve consoles, collecting medieval and video game weapon replicas, sketching the characters she creates, and building models of medieval siege weapons and cars. If she isn’t writing about bloody warfare and conquest in one of her novels, she is probably leading an army with a mouse and keyboard.


Thursday, December 21, 2017

Piercing the Veil by Guy Riesen

Release date: December 14, 2017
Subgenre. Horror 

About Piercing the Veil:

 

What do flesh-eating cell phones, brain-enhancing tacos, and a real live dead foot have in common?

They're all tools in the destruction of our world, and a weapons-grade team of heavily-armed Miskatonic University nerds may be humanity’s last hope.

Something is ripping holes in the Veil of energy that separates our world from that of the ancient evils writhing just beyond what we think is reality. Time is running out for Professors Derrick LeStrand, Howard Strauss and their team of researchers as they race to hunt down a mysterious Frenchman who wields Necromantic Death Magic unlike anything they’ve seen before.
Tearing open psychological wounds from Derrick’s past, the cabalistic sorcerer is gathering ancient icons of power to pierce the Veil and bring down the only thing shielding mankind from the relentless horrors beyond.
If they fail, the only questions that will remain are who will live in servitude to the Great Old Ones and who will die…and who will supply Derrick with tacos?
Set against the backdrop of a world where H.P. Lovecraft was not a fiction writer, but a Sweep, a special operative trained to protect the collective sanity of the human race with misinformative blends of fact and fiction … where the Dungeons and Dragons Monster Manual is little more than a slightly skewed Audubon Field Guide, and the monster movies you grew up with are more documentary than not.

It’s Lovecraftian Lethal Weapon cranked to eleven.

 

Excerpt:

 

Why is it Breathing?
Derrick watched giant clawed, skeletal hands dig deep gouges in the wooden floor as a massive skull rose from the jagged hole in the center of the room, lifting through a rain of falling ceiling plaster and clattering splinters. Its ragged, yellow teeth looked impossibly large as they gnashed at the wet chunks of dirt slipping through the gaps between its bones, shattered teeth, and remnants of tissue to splat in dark globs of earth that writhed with beige worms and pale maggots.
Derrick could hear the thing’s wheezing breath that, even without lungs behind the massive cracked and splintered rib cage, exhaled a charnel stench of rotting viscera mingled with the copper tang of old blood. The smell was putrescent, a thick miasma that coated Derrick’s tongue, crawling to the back of his throat. As the thing heaved itself bit by bit, through the tear in reality, he turned his head and vomited the remnants of his Burger Queen lunch.
 Ah man, why is that skeleton breathing?
Derrick’s thoughts were slippery and faded almost as quick as they came. He tried to lever himself up against the wall but a pain worse than he’d ever felt exploded from his thigh and his body refused to get up. His vision split and swam, a slow spin that rotated left then snapped back. Double vision and vomiting … that’s not good.
Derrick tried to look down at his legs. There was blood, but he couldn’t focus. He shook his head and regretted it when a wicked pain lanced from the base of his skull to rip at his optic nerves.
Squinting his eyes, he tried to resolve the two giant skeletal figures into one. The creature was pushing its body up through the shattered floorboards. Grave dirt pattered a tattoo matching the wet slopping sounds of torn and pulped organs falling free from the bones, the earthen placenta of an obscenely large desecrated grave.
Derrick fought to remain coherent against the mental assault of what he was seeing. Too many organs, he thought watching thick ropes of intestine spill to the floor, loops catching and tearing on the splintered jagged edges of the hole. Then more, tumbling out with slick masses of wet earth … and more.
Where’s that dirt coming from … we’re on the second floor?
Why can I only see black beneath the floorboards? 
Seeing the rip in reality was like staring at a sheet of black carbon nanotubes … flat-black, nothing. There was no howling sound, no glinting of light, but an opening, a void, a gate … to somewhere else.
With a thick sucking sound, the colossus pulled its giant rotten emaciated feet from the hole in the floor. Chunks of gelatinous flesh sloughed from the bones, sounding like jello squeezed through fingers. The peeling flesh looked strange with skin of different colors mixed with the gray-green pallor of rot. Loose muscle stripped off like string cheese, but didn’t seem to match the bones and tendons. The thing squatted, covering the shrinking rip in reality that had birthed it, hunched in the squalid room that was much too small to contain it. Derrick gasped as the gate between its feet snapped shut.

 

Amazon

 

About Guy Riessen:


Guy Riessen is an American author of contemporary dark fiction spanning the science fiction, horror, fantasy and crime genres. Born in 1967 in South Dakota, he grew up in the Southern California beach town of Huntington Beach. He moved to the San Francisco Bay Area in 1985, graduated with a degree in English from UC Berkeley, and has been living in the wild lands north of San Francisco ever since. After nearly two decades of creating artwork in the visual effects industry for feature films, he returned to his first passion: writing speculative fiction.

Website